Anx |
Homeworld: | Gravlex Med |
Language: | Anx |
Average Height: | 4 meters |
Skin Color: | Greys, blues, golden, browns |
Eye Color: | Browns |
Hair Color: | none |
Distinctions: | Mood sensitive crests, pointed heads, tails |
Lifespan: | unknown |
Sociable creatures, they possessed an incredible devotion to any group of which they felt a part. Their crests could change color to reflect their moods. The Anx language was made of loud, low-frequency noises that they could use to communicate across distances of several kilometers.
To compensate for poor eyesight, Anx had an acute sense of smell. They also tended to possess a formidable knowledge of anatomy, especially nerves, muscles and bone structures, making them dangerous unarmed combatants and skilled warriors, capable of defeating most opponents.
Special Abilities
Blindsight: Anx have exceptionally poor eyesight, and instead use sense organs along their crests, knees, and elbows to “smell” the world around them.
Communication at a Distance: Anx speak in a booming, low-frequency language that other Anx can hear up to five kilometers away.
Increased Hand-to-Hand Damage: Due to their physiology, Anx characters add +1D to their Strength score when rolling their hand-to-hand damage.
Story Factors
Fin Cloaks: The skin and fins of an Anx change colors to reflect their emotions, making an Anx’s basic mood easy to decipher. As a result, Anx characters often wear fin cloaks that make it more difficult for others to interpret their emotions. An Anx without a fin cloak suffers a -2D penalty to all Bargain and Con skill checks.
Skill | Min. | Max |
---|---|---|
Dexterity | 1D+1 | 4D+0 |
Knowledge | 1D+0 | 3D+2 |
Mechanical | 1D+1 | 4D+0 |
Perception | 1D+0 | 3D+2 |
Strength | 2D+0 | 4D+2 |
Technical | 1D+1 | 4D+0 |
Attribute Points | 12D+0 | |
Skill Points | 7D+0 | |
Movement | 12/14 |