Besalisk
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Besalisk
Homeworld: Ojom
Language: Besalisk
Average Height: 1.8 meters
Skin Color: brown, tan
Eye Color: dark
Hair Color: no
Distinctions: four arms(male) up to eight (female)
Lifespan: unknown

Besalisks were a race of multi-armed humanoids from the cold ocean world of Ojom. Besalisks evolved from large, flightless avians, though were often mistaken for a reptilian species.

Biology and Appearance

Male Besalisks had prominent crests and four arms. Females of the species could have as many as eight arms. The addition of these appendages required a hearty metabolism, and these bulky beings were able to store food and water for many days, and if the need arose, they could survive for long periods without either. Scruffy sensory whiskers lined the area below their noses, just above the robust wattle most adult Besalisks possessed.

History

Quick-witted and sociable, Besalisks easily integrated into any civilized society, though few Besalisk colonies existed outside of sparsely-populated Ojom. Besalisks never sought representation in the Galactic Republic, content to go about their business while politicians and bureaucrats ran the Galaxy. During the rule of the Empire, Besalisks narrowly avoided enslavement by calling in favors with various influential underworld connections—though many Besalisks spent years working off this debt, especially those foolish or desperate enough to seek aid from the Hutts.
A notable member of the Besalisk species was Dexter Jettster, a gruff, honest being who owned a diner in Coruscant's CoCo Town district.

Special Abilities

Extra Limbs: Male Besalisks have four arms, and female Besalisks can have as many as eight arms. The extra limbs give them a bonus to climbing and brawling of +1 per arm (+1D+1 for a four-armed Besalisk).

Food Stores: A Besalisk can go without food for 8 days and without water for 3 days.

Arctic Dwellers: +1D bonus to survival: arctic environments. Good Swimmers: +2 bonus to swimming.

Skill Min. Max
Dexterity 1D+0 3D+1
Knowledge 1D+2 4D+0
Mechanical 1D+0 3D+2
Perception 1D+1 4D+0
Strength 2D+0 4D+1
Technical 2D+0 4D+0
Attribute Points 12D+0
Skill Points 7D+0
Movement 10/12