Spectres |
Name: | Spectres |
Type: | Direct Action & Clandestine Operations |
Parent Org: | Iron Aegis |
Leader: | Col. Taija Havilland |
Size: | Unknown |
Objectives: | Unknown |
Active Areas: | Unknown |
Allies: | Unknown |
Table of Contents
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Background
This is a group founded by Ian Inrokana to be apart of his larger organization, The Iron Aegis. The Spectres are the military arm of his private organization to combat the darker side of the galaxy through aggressive guerrilla warfare and insurgency operations. Guarded goals of the group conceal exactly what their motivations are but they seem to be focused against the Empire. Not much is known (if anything) about who exactly makes up this group but those who know Ian's involvement likely also know his second, Taija Havilland, who heads up this group and primarily the fighter/bomber contingent.
OOC NOTES
All Information below is considered OOC knowledge. These are facts known only to those inside the organization and this page is meant as an organizational aid for the Spectres and potential applicants.
Divisions
All characters should fit within the recruiting guidelines listed in the section below.
- Base/Fleet Operations — These are individuals that are involved with either billets on the Spectres' or IA's ships or at the home base on Dantooine. Ship Captains all the way down to enlisted crewmen who handle menial operations. Most of these personnel were recruited by Ian Inrokana from the Imperial Fleet, though they currently fall under command of Taija.
- Spectre Air Group — Almost without exception this group is made up of former Imperial Starfighter Corps pilots - and almost entirely Interceptor jocks. These people were personally selected and recruited by Taija during the defection and were contacted by her directly for re-recruitment to The Spectres.
- Spectre Marines — Former Imperial Marines that, like the others, were recruited for defection from the Empire. They are very good at what they do and like everyone else, were picked from the larger group to join in the defection. Highly skilled and highly motivated, these Marines represent the strike team meant for boarding ships and conducting much of the hard battle fighting outside the starfighters. They are also responsible for internal and external security at the base as well as on the ships put to space.
Recruiting
Most of the outlining for involvement with this group falls under the 'Joining and OOC Information' section on the Iron Aegis page. Please refer to that for most of the requirements for those looking to become involved with this org.
Individuals looking to play characters for the Spectres that were not originally involved with the Imperial Fleet prior to the defection should speak with Taija about the concept prior to going through cgen. These characters will not be declined outright, though there are certain requirements to be met in order to maintain a smooth storyline for the organization.
Ranking Structure
There is not a glass ceiling on how high a person can rise within the rank structure of the Spectres and promotions will be given. Those who wish promotion should be active players who promote the spreading of plot and group-play within the team. Project involvement and working with others to bring to light and execute plans and suggestions are good ways to work towards this. Lone-Wolf players will have to work harder for promotions. If a player feels their character has worked hard and deserves a promotion, feel free to page Taija or Ian about this. If more is required, options can be presented. They will not be handed out lightly, but nor will dedication be ignored. Note: Those who wish to app a Commander or higher should speak with leadership before entering cgen.
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Equipment
The Spectres are a heavily armed group that sport some of the best equipment available. Financial backing can come from a variety of sources or from internal operations, but regardless of the source, the vast majority of cash on hand is spent towards purchasing gear. This can include anything from basic blaster rifles all the way up to capital ships.
Given the nature of operations and the former alignment of most of the Spectres, the group has unique requirements - especially when it comes to space combat. Having eschewed the poor design of the suits worn by the Empire, Iron Aegis has purchased experimental suits from a low-level defense contractor for the Republic, Glo'keed.
Seen here on the left, the helmets of these suits have abandoned the confined viewing area more common to Imperial designs and stuck with the traditional view allowances of the Republic. However, these helmets provide significant upgrades to the Republic design and allow for use within Imperial fighters and bombers as well. The full face shield and understrapping allow for a complete seal within the suit to allow for pilots to employ ejection systems from any type of spacecraft. Additionally, there is a universal interface with hundreds of pre-programmed systems to employ the holographic Helmet Mounted Sights (HMS). These HMS systems throw a projected HUD (heads up display) onto the armored faceplate with variable dimness settings so pilots know what is going on with their spacecraft without ever taking their eyes off the fight. Additionally, these helmet systems have decidedly kept the oxygen hoses out of the pilot's face and attach via nozzle to the rear of the composite armor plating via titanium intakes. CO2 is vented and recycled through a secondary port in the suit that feeds back into the breathing supply for up to 150 hours of breathable air on one tank. These numbers do not apply to non-oxygen breathing species and this system currently does not work for them.
The suits themselves, seen right, are a hybrid combination of ground combat gear and pilot flightsuit. Pilots do not normally carry all of the gear seen as this is typically reserved for ground combat personnel, as are the blaster rifles pictured. All gear comes standard with pressurized G-suits for operations on terrestrial surfaces that do not conform to traditional gravitational loads so that personnel can conduct long-term operations without adverse health effects.
Standard fitment for the suits is a bit loose to allow breathability within the air-tight fabric and each one is temperature controlled via the hip-worn oxygen tank control panel. Outside of it the armor plating is a composite material that is soft to the touch but underneath is a reinforced plate of woven ceramic and durasteel construction. Weighing in at twelve pounds pounds, these chest and back plates are worn over the shoulders and provide full upper body protection while shoulder and arm pads complete the set-up. Leg armor is typically not worn to allow mobility but it is available. For pilots, all upper body plating has a holster for a single blaster and reloads for it on the opposite side (not pictured). Set-ups are available in both left and right handed preferences.