The Tinnell were a felinoid species of sentients from the Mid Rim planet of Ekz Prime. There were Tinnell populations on all nine of the Ekz planets in the Cattzz sector.

Special Abilities

  • Claws: Do STR+1D+2 damage.

Story Factors

  • Rare: Tinnell are extremely rare. They should be stumbled upon rather than searched for. Tinnell have been treated fairly bad by Humans, so if they know they’re being hunted, they disappear and can’t be found (at least a Heroic roll to pick up their trail). They function best as gamemaster characters, coming up with that desperately needed repair roll at just the dramatically appropriate moment.
Skill Min. Max
Dexterity 2D+0 3D+2
Knowledge 1D+0 2D+2
Mechanical 2D+0 3D+2
Perception 2D+0 4D+1
Strength 1D+2 4D+0
Technical 3D+0 5D+0
Attribute Points 13D+0
Skill Points 7D+0
Movement 10/15